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How Rankings Work

Learn how to interpret the volume shader benchmark leaderboard and compare GPU performance effectively.

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Desktop
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Mobile
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FPS
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Score
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Weighted Score

Rankings are based on a weighted average score calculated from all quality presets. The displayed FPS is normalized to "Standard" quality equivalent, allowing fair comparison even if a GPU was tested on Extreme settings.

FPS (Displayed) = Avg Weighted Score / Standard Multiplier
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Global Aggregation

We aggregate results from every test runโ€”whether Ultra-Low or Insane. A GPU's rank reflects its comprehensive performance across the entire spectrum of volume shader workloads.

Includes: Ultra-Low โ€ข Balanced โ€ข High โ€ข Extreme โ€ข Insane
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Rendering API

We track both WebGL 2.0 and WebGPU results. WebGPU is the next-gen standard, offering up to 30% better performance on supported modern browsers and hardware.

WebGL 2.0WebGPU (Experimental)
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Device Classification

To ensure fair competition, verified mobile devices (iPhone, Android) are ranked separately from Desktop GPUs (RTX, Radeon), recognizing their power limit differences.

Filter By: Desktop โ€ข Mobile โ€ข Tablet

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Vendor Architecture strengths

NVIDIA
AMD
Intel
Apple

Different GPU architectures handle volume ray marching uniquely. NVIDIA typically excels in raw ray throughput, while Apple Silicon demonstrates exceptional performance-per-watt efficiency in our WebGPU tests.

Want to see where your GPU ranks? Run the volume shader benchmark and compare your results!

๐Ÿš€ Run GPU Benchmark Now

Frequently Asked Questions about
GPU Benchmark Leaderboard

Common questions about GPU rankings, scores, and how to compare your results.

Rankings are based on a **Global Weighted Score** that aggregates performance data from ALL quality presets (Ultra-Low to Insane). We calculate a weighted average score for each GPU model and then normalize it to display an 'Effective FPS' equivalent to Standard quality. This ensures that the leaderboard reflects a GPU's true versatility and power across all difficulty levels, not just one specific setting.
The leaderboard updates in real-time as users submit their benchmark results. When you complete a volume shader benchmark and submit your score, it appears on the leaderboard within seconds. Rankings are recalculated automatically to reflect the latest submissions.
There are a few reasons your GPU might not appear: (1) You haven't submitted your benchmark result yetโ€”make sure to click 'Submit Score' after completing the test. (2) Your browser's WebGL renderer reports a generic nameโ€”some browsers anonymize GPU info. (3) Your result may be on a different preset or device categoryโ€”use the filters to find your submission.
Yes! You can use the search bar to filter by vendor (NVIDIA, AMD, Intel, Apple) or specific GPU models. Simply type the vendor name or model number to see matching results. Each GPU entry also displays a color-coded vendor badge for easy identification.
Desktop and Mobile rankings are separated because these GPU categories have vastly different thermal and power constraints. Desktop GPUs have access to more power and better cooling, allowing sustained high performance. Mobile GPUs prioritize efficiency. Comparing them directly wouldn't be meaningful, so we track them separately.
The rendering API displayed indicates which graphics backend was used for that benchmark. WebGPU is a newer, more efficient API but requires browser and hardware support. WebGL 2.0 is universally supported. Performance can differ between APIs, so the leaderboard shows which was used for transparency.

Ready to Benchmark Your GPU with Volume Shader?

Run our volume shader stress test now and discover your GPU's true performance. Compare your results against the global leaderboard and see how your hardware stacks up.

โœ“ No installation requiredโœ“ Works in any browserโœ“ 100% free to use